Dungeons and Dragons at a Glance

Elves Enjoing a Game of D&D
What is Dungeons and Dragons?
Dungeons and Dragons (D&D) is a role play game, in which the player(s) have a quest or goal that they strive to achieve. D&D is a very social game that only requires the appropriate game books, dice, paper, pens or pencils, and plenty of imagination and enthusiasm.
Who is involved?
There are two roles in Dungeons and Dragons; there are one or more players and a single game master (GM). While the role of the players is to play their characters and explore the world they are in, the GM's job is to provide the players with that world. Without the game master, there would be no story or place for the game to take place. An easier way to think about this is to call the GM the narrator and the players are active readers that can make small alterations to the story that they are in.
How do you play?
After the GM creates the world and story arch, the players are either provided characters or have to make new ones from scratch. Once the setup is complete, the game can begin. The GM provides the players with a setting so they can start their journey, and the players work together to accomplish their goals, whatever those may be (players can literally set out to do anything they can think of, no matter how mundane or complex). Although there is a large collection of guides and rules that helps the GM keep realistic limitations on the characters; the biggest limitation is imagination.
Why Play D&D?

Everyone who tries and enjoys D&D has their own reason for returning to it, and anyone who hasn't tried it usually has a reason for not doing so. The difference between the two is usually this: people who dislike something they don't really know anything about have some kind of social stigma that is usually based on unreliable information. If you try it and don't like it; it isn't for you. If you never try it and you don't have a reason for not doing so, you many want to look into it. Dungeons and Dragons is no different from any other social game when it is broken down; however, it does have long term potential (you can play a game for an extended period of time) and games can create familiarity and grow with the players as it progresses. As games begin, players generally look forward to the social element, just like if they were meeting to play poker. As a game continues, in addition to the social element, players look forward to what may or may not happen next and how the characters (not just the players) will interact, as if they are watching a TV show or getting a new addition to a book series.